import { BLEND_MODES, Filter, Texture } from 'pixi.js'; export interface IRoomObjectSprite { dispose(): void; increaseUpdateCounter(): void; id: number; name: string; type: string; spriteType: number; texture: Texture; width: number; height: number; offsetX: number; offsetY: number; flipH: boolean; flipV: boolean; direction: number; alpha: number; blendMode: BLEND_MODES; color: number; relativeDepth: number; varyingDepth: boolean; libraryAssetName: string; clickHandling: boolean; visible: boolean; tag: string; posture: string; alphaTolerance: number; filters: Filter[]; updateCounter: number; skipMouseHandling: boolean; }