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Move to Renderer V2
This commit is contained in:
parent
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@ -1,11 +1,12 @@
|
||||
# This file is used by the build system to adjust CSS and JS output to support the specified browsers below.
|
||||
# For additional information regarding the format and rule options, please see:
|
||||
# https://github.com/browserslist/browserslist#queries
|
||||
|
||||
# You can see what browsers were selected by your queries by running:
|
||||
# npx browserslist
|
||||
|
||||
last 1 Chrome version
|
||||
last 1 Firefox version
|
||||
last 1 Edge major versions
|
||||
last 2 Edge major versions
|
||||
last 2 Safari major versions
|
||||
last 2 iOS major versions
|
||||
|
16
.editorconfig
Normal file
16
.editorconfig
Normal file
@ -0,0 +1,16 @@
|
||||
# Editor configuration, see https://editorconfig.org
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
[*.ts]
|
||||
quote_type = single
|
||||
|
||||
[*.md]
|
||||
max_line_length = off
|
||||
trim_trailing_whitespace = false
|
110
.eslintrc.json
110
.eslintrc.json
@ -1,110 +0,0 @@
|
||||
{
|
||||
"root": true,
|
||||
"parser": "@typescript-eslint/parser",
|
||||
"parserOptions": {
|
||||
"ecmaVersion": "latest",
|
||||
"sourceType": "module",
|
||||
"ecmaFeatures": {
|
||||
"jsx": true
|
||||
}
|
||||
},
|
||||
"settings": {
|
||||
"react": {
|
||||
"pragma": "React",
|
||||
"version": "18.0.0"
|
||||
}
|
||||
},
|
||||
"env": {
|
||||
"browser": true,
|
||||
"es2021": true
|
||||
},
|
||||
"extends": [
|
||||
"plugin:react/recommended",
|
||||
"plugin:react/jsx-runtime",
|
||||
"plugin:react-hooks/recommended"
|
||||
],
|
||||
"plugins": [
|
||||
"@typescript-eslint",
|
||||
"react"
|
||||
],
|
||||
"rules": {
|
||||
"linebreak-style": [
|
||||
"off"
|
||||
],
|
||||
"quotes": [
|
||||
"error",
|
||||
"single"
|
||||
],
|
||||
"@typescript-eslint/indent": [
|
||||
"error",
|
||||
4,
|
||||
{
|
||||
"SwitchCase": 1
|
||||
}
|
||||
],
|
||||
"array-bracket-spacing": [
|
||||
"error",
|
||||
"always"
|
||||
],
|
||||
"brace-style": [
|
||||
"error",
|
||||
"allman"
|
||||
],
|
||||
"template-curly-spacing": [
|
||||
"error",
|
||||
"always"
|
||||
],
|
||||
"no-multi-spaces": [
|
||||
"error"
|
||||
],
|
||||
"@typescript-eslint/object-curly-spacing": [
|
||||
"error",
|
||||
"always",
|
||||
{
|
||||
"arraysInObjects": true,
|
||||
"objectsInObjects": false
|
||||
}
|
||||
],
|
||||
"@typescript-eslint/ban-types": [
|
||||
"error",
|
||||
{
|
||||
"types": {
|
||||
"String": true,
|
||||
"Boolean": true,
|
||||
"Number": true,
|
||||
"Symbol": true,
|
||||
"{}": false,
|
||||
"Object": false,
|
||||
"object": false,
|
||||
"Function": false
|
||||
},
|
||||
"extendDefaults": true
|
||||
}
|
||||
],
|
||||
"no-switch-case-fall-through": [
|
||||
"off"
|
||||
],
|
||||
"jsx-quotes": [
|
||||
"error"
|
||||
],
|
||||
"react/prop-types": [
|
||||
"off"
|
||||
],
|
||||
"react/jsx-curly-spacing": [
|
||||
"error",
|
||||
{
|
||||
"when": "always",
|
||||
"children": true
|
||||
}
|
||||
],
|
||||
"react/jsx-equals-spacing": [
|
||||
"error"
|
||||
],
|
||||
"react/jsx-newline": [
|
||||
"error",
|
||||
{
|
||||
"prevent": true
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
32
.gitignore
vendored
32
.gitignore
vendored
@ -1,7 +1,20 @@
|
||||
# See http://help.github.com/ignore-files/ for more about ignoring files.
|
||||
|
||||
# compiled output
|
||||
/dist
|
||||
/tmp
|
||||
/out-tsc
|
||||
# Only exists if Bazel was run
|
||||
/bazel-out
|
||||
|
||||
# dependencies
|
||||
/node_modules
|
||||
|
||||
# profiling files
|
||||
chrome-profiler-events*.json
|
||||
speed-measure-plugin*.json
|
||||
|
||||
# IDEs and editors
|
||||
/.idea
|
||||
.project
|
||||
.classpath
|
||||
@ -9,23 +22,30 @@
|
||||
*.launch
|
||||
.settings/
|
||||
*.sublime-workspace
|
||||
|
||||
# IDE - VSCode
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
.history/*
|
||||
|
||||
# misc
|
||||
/.sass-cache
|
||||
/connect.lock
|
||||
/coverage
|
||||
*.log
|
||||
/libpeerconnection.log
|
||||
npm-debug.log
|
||||
yarn-error.log
|
||||
testem.log
|
||||
/typings
|
||||
.git
|
||||
|
||||
# System Files
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# Nitro
|
||||
/build
|
||||
*.zip
|
||||
.env
|
||||
public/renderer-config*
|
||||
public/ui-config*
|
||||
*.as
|
||||
*.bin
|
||||
|
674
LICENSE
Normal file
674
LICENSE
Normal file
@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
45
README.md
45
README.md
@ -1,50 +1,17 @@
|
||||
# Nitro React v2.1
|
||||
# Nitro Renderer
|
||||
|
||||
## Prerequisites
|
||||
|
||||
- [Git](https://git-scm.com/)
|
||||
- [NodeJS](https://nodejs.org/) >= 18
|
||||
- If using NodeJS < 18 remove `--openssl-legacy-provider` from the package.json scripts
|
||||
- [Yarn](https://yarnpkg.com/) `npm i yarn -g`
|
||||
nitro-renderer is a Javascript library for rendering Nitro in the browser using PixiJS
|
||||
|
||||
## Installation
|
||||
|
||||
- First you should open terminal and navigate to the folder where you want to clone Nitro
|
||||
- Clone Nitro
|
||||
- `git clone https://git.krews.org/nitro/nitro-react.git`
|
||||
- Install the dependencies
|
||||
- `yarn install`
|
||||
- This may take some time, please be patient
|
||||
- Rename a few files
|
||||
- Rename `public/renderer-config.json.example` to `public/renderer-config.json`
|
||||
- Rename `public/ui-config.json.example` to `public/ui-config.json`
|
||||
- Set your links
|
||||
- Open `public/renderer-config.json`
|
||||
- Update `socket.url, asset.url, image.library.url, & hof.furni.url`
|
||||
- Open `public/ui-config.json`
|
||||
- Update `camera.url, thumbnails.url, url.prefix, habbopages.url`
|
||||
- You can override any variable by passing it to `NitroConfig` in the index.html
|
||||
|
||||
## Usage
|
||||
|
||||
- To use Nitro you need `.nitro` assets generated, see [nitro-converter](https://git.krews.org/nitro/nitro-converter) for instructions
|
||||
- See [Morningstar Websockets](https://git.krews.org/nitro/ms-websockets) for instructions on configuring websockets on your server
|
||||
|
||||
### Development
|
||||
|
||||
Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly
|
||||
npm
|
||||
|
||||
```
|
||||
yarn start
|
||||
npm install @nitrots/nitro-renderer
|
||||
```
|
||||
|
||||
### Production
|
||||
|
||||
To build a production version of Nitro just run the following command
|
||||
yarn
|
||||
|
||||
```
|
||||
yarn build:prod
|
||||
yarn add @nitrots/nitro-renderer
|
||||
```
|
||||
|
||||
- A `dist` folder will be generated, these are the files that must be uploaded to your webserver
|
||||
- Consult your CMS documentation for compatibility with Nitro and how to add the production files
|
||||
|
36
index.html
36
index.html
@ -1,36 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<link rel="icon" href="/favicon.ico" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1" />
|
||||
<link rel="apple-touch-icon" sizes="180x180" href="/apple-touch-icon.png">
|
||||
<link rel="icon" type="image/png" sizes="32x32" href="/favicon-32x32.png">
|
||||
<link rel="icon" type="image/png" sizes="16x16" href="/favicon-16x16.png">
|
||||
<link rel="manifest" crossorigin="use-credentials" href="/site.webmanifest">
|
||||
<link rel="mask-icon" href="/safari-pinned-tab.svg" color="#000000">
|
||||
<meta name="apple-mobile-web-app-title" content="Nitro">
|
||||
<meta name="application-name" content="Nitro">
|
||||
<meta name="msapplication-TileColor" content="#000000">
|
||||
<meta name="theme-color" content="#000000" />
|
||||
<meta name="apple-mobile-web-app-capable" content="yes">
|
||||
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
|
||||
<base href="./">
|
||||
<title>Nitro</title>
|
||||
</head>
|
||||
<body>
|
||||
<noscript>You need to enable JavaScript to run this app.</noscript>
|
||||
<div id="root" class="w-100 h-100"></div>
|
||||
<script>
|
||||
window.NitroConfig = {
|
||||
"config.urls": [ '/renderer-config.json', '/ui-config.json' ],
|
||||
"socket.url": (new URLSearchParams(window.location.search).get('socket.url') || null),
|
||||
"sso.ticket": (new URLSearchParams(window.location.search).get('sso') || null),
|
||||
"forward.type": (new URLSearchParams(window.location.search).get('room') ? 2 : -1),
|
||||
"forward.id": (new URLSearchParams(window.location.search).get('room') || 0),
|
||||
"friend.id": (new URLSearchParams(window.location.search).get('friend') || 0),
|
||||
};
|
||||
</script>
|
||||
<script type="module" src="./src/index.tsx"></script>
|
||||
</body>
|
||||
</html>
|
66
package.json
66
package.json
@ -1,39 +1,45 @@
|
||||
{
|
||||
"name": "nitro-react",
|
||||
"version": "2.2",
|
||||
"homepage": ".",
|
||||
"name": "@nitrots/nitro-renderer",
|
||||
"description": "Javascript library for rendering Nitro in the browser using PixiJS",
|
||||
"version": "2.0.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"start": "vite",
|
||||
"build": "vite build",
|
||||
"build:prod": "npx browserslist@latest --update-db && yarn build",
|
||||
"eslint": "eslint src --ext .ts,.tsx"
|
||||
"type": "module",
|
||||
"workspaces": [
|
||||
"packages/*"
|
||||
],
|
||||
"publishConfig": {
|
||||
"access": "public"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/billsonnn/nitro-renderer.git"
|
||||
},
|
||||
"license": "GPL-3.0",
|
||||
"bugs": {
|
||||
"url": "https://github.com/billsonnn/nitro-renderer/issues"
|
||||
},
|
||||
"homepage": "https://github.com/billsonnn/nitro-renderer",
|
||||
"scripts": {
|
||||
"build": "vite build",
|
||||
"compile": "tsc --project ./tsconfig.json --noEmit false",
|
||||
"eslint": "eslint ./src --fix"
|
||||
},
|
||||
"main": "./index",
|
||||
"dependencies": {
|
||||
"@tanstack/react-virtual": "3.2.0",
|
||||
"react": "^18.2.0",
|
||||
"react-bootstrap": "^2.2.2",
|
||||
"react-dom": "^18.2.0",
|
||||
"react-icons": "^5.0.1",
|
||||
"react-slider": "^2.0.6",
|
||||
"react-youtube": "^7.13.1",
|
||||
"use-between": "^1.3.5"
|
||||
"howler": "^2.2.4",
|
||||
"pako": "^2.1.0",
|
||||
"pixi-filters": "^6.0.0",
|
||||
"pixi.js": "~8.0.4"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^20.11.30",
|
||||
"@types/react": "^18.2.67",
|
||||
"@types/react-dom": "^18.2.22",
|
||||
"@types/react-slider": "^1.3.6",
|
||||
"@typescript-eslint/eslint-plugin": "^7.3.1",
|
||||
"@typescript-eslint/parser": "^7.3.1",
|
||||
"@vitejs/plugin-react": "^4.2.1",
|
||||
"@rollup/plugin-typescript": "^11.1.6",
|
||||
"@types/howler": "^2.2.11",
|
||||
"@types/pako": "^2.0.3",
|
||||
"@typescript-eslint/eslint-plugin": "^7.1.1",
|
||||
"@typescript-eslint/parser": "^7.1.1",
|
||||
"eslint": "^8.57.0",
|
||||
"eslint-plugin-import": "^2.29.1",
|
||||
"eslint-plugin-jsx-a11y": "^6.8.0",
|
||||
"eslint-plugin-react": "^7.34.1",
|
||||
"eslint-plugin-react-hooks": "^4.6.0",
|
||||
"sass": "^1.72.0",
|
||||
"typescript": "^5.4.2",
|
||||
"vite": "^5.1.6"
|
||||
"tslib": "^2.3.1",
|
||||
"typescript": "~5.4.2",
|
||||
"vite": "^5.1.3"
|
||||
}
|
||||
}
|
||||
|
51
packages/api/.gitignore
vendored
Normal file
51
packages/api/.gitignore
vendored
Normal file
@ -0,0 +1,51 @@
|
||||
# See http://help.github.com/ignore-files/ for more about ignoring files.
|
||||
|
||||
# compiled output
|
||||
/dist
|
||||
/tmp
|
||||
/out-tsc
|
||||
# Only exists if Bazel was run
|
||||
/bazel-out
|
||||
|
||||
# dependencies
|
||||
/node_modules
|
||||
|
||||
# profiling files
|
||||
chrome-profiler-events*.json
|
||||
speed-measure-plugin*.json
|
||||
|
||||
# IDEs and editors
|
||||
/.idea
|
||||
.project
|
||||
.classpath
|
||||
.c9/
|
||||
*.launch
|
||||
.settings/
|
||||
*.sublime-workspace
|
||||
|
||||
# IDE - VSCode
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
.history/*
|
||||
|
||||
# misc
|
||||
/.sass-cache
|
||||
/connect.lock
|
||||
/coverage
|
||||
/libpeerconnection.log
|
||||
npm-debug.log
|
||||
yarn-error.log
|
||||
testem.log
|
||||
/typings
|
||||
.git
|
||||
|
||||
# System Files
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
*.zip
|
||||
*.as
|
||||
*.bin
|
1
packages/api/index.ts
Normal file
1
packages/api/index.ts
Normal file
@ -0,0 +1 @@
|
||||
export * from './src';
|
22
packages/api/package.json
Normal file
22
packages/api/package.json
Normal file
@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "@nitrots/api",
|
||||
"description": "Nitro api module",
|
||||
"version": "1.0.0",
|
||||
"type": "module",
|
||||
"publishConfig": {
|
||||
"access": "public"
|
||||
},
|
||||
"license": "GPL-3.0",
|
||||
"scripts": {
|
||||
"build": "vite build",
|
||||
"compile": "tsc --project ./tsconfig.json --noEmit false",
|
||||
"eslint": "eslint ./src --fix"
|
||||
},
|
||||
"main": "./index",
|
||||
"dependencies": {
|
||||
"pixi.js": "^8.0.4"
|
||||
},
|
||||
"devDependencies": {
|
||||
"typescript": "~5.4.2"
|
||||
}
|
||||
}
|
9
packages/api/src/asset/IAsset.ts
Normal file
9
packages/api/src/asset/IAsset.ts
Normal file
@ -0,0 +1,9 @@
|
||||
export interface IAsset
|
||||
{
|
||||
source?: string;
|
||||
x?: number;
|
||||
y?: number;
|
||||
flipH?: boolean;
|
||||
flipV?: boolean;
|
||||
usesPalette?: boolean;
|
||||
}
|
6
packages/api/src/asset/IAssetAlias.ts
Normal file
6
packages/api/src/asset/IAssetAlias.ts
Normal file
@ -0,0 +1,6 @@
|
||||
export interface IAssetAlias
|
||||
{
|
||||
link?: string;
|
||||
flipH?: boolean;
|
||||
flipV?: boolean;
|
||||
}
|
23
packages/api/src/asset/IAssetData.ts
Normal file
23
packages/api/src/asset/IAssetData.ts
Normal file
@ -0,0 +1,23 @@
|
||||
import { IAssetAnimation } from './animation';
|
||||
import { IAsset } from './IAsset';
|
||||
import { IAssetAlias } from './IAssetAlias';
|
||||
import { IAssetPalette } from './IAssetPalette';
|
||||
import { IAssetLogicData } from './logic';
|
||||
import { IAssetRoomVisualizationData } from './room-visualization';
|
||||
import { ISpritesheetData } from './spritesheet';
|
||||
import { IAssetVisualizationData } from './visualization';
|
||||
|
||||
export interface IAssetData {
|
||||
type?: string;
|
||||
name?: string;
|
||||
visualizationType?: string;
|
||||
logicType?: string;
|
||||
spritesheet?: ISpritesheetData;
|
||||
logic?: IAssetLogicData;
|
||||
assets?: { [index: string]: IAsset };
|
||||
aliases?: { [index: string]: IAssetAlias };
|
||||
animations?: { [index: string]: IAssetAnimation };
|
||||
palettes?: { [index: string]: IAssetPalette };
|
||||
visualizations?: IAssetVisualizationData[];
|
||||
roomVisualization?: IAssetRoomVisualizationData;
|
||||
}
|
18
packages/api/src/asset/IAssetManager.ts
Normal file
18
packages/api/src/asset/IAssetManager.ts
Normal file
@ -0,0 +1,18 @@
|
||||
|
||||
import { Spritesheet, Texture } from 'pixi.js';
|
||||
import { IAssetData } from './IAssetData';
|
||||
import { IGraphicAsset } from './IGraphicAsset';
|
||||
import { IGraphicAssetCollection } from './IGraphicAssetCollection';
|
||||
|
||||
export interface IAssetManager
|
||||
{
|
||||
getTexture(name: string): Texture;
|
||||
setTexture(name: string, texture: Texture): void;
|
||||
addAssetToCollection(collectionName: string, assetName: string, texture: Texture, override?: boolean): boolean;
|
||||
getAsset(name: string): IGraphicAsset;
|
||||
getCollection(name: string): IGraphicAssetCollection;
|
||||
createCollection(data: IAssetData, spritesheet: Spritesheet): IGraphicAssetCollection;
|
||||
downloadAssets(urls: string[]): Promise<boolean>;
|
||||
downloadAsset(url: string): Promise<boolean>;
|
||||
readonly collections: Map<string, IGraphicAssetCollection>;
|
||||
}
|
12
packages/api/src/asset/IAssetPalette.ts
Normal file
12
packages/api/src/asset/IAssetPalette.ts
Normal file
@ -0,0 +1,12 @@
|
||||
export interface IAssetPalette
|
||||
{
|
||||
id?: number;
|
||||
source?: string;
|
||||
master?: boolean;
|
||||
tags?: string[];
|
||||
breed?: number;
|
||||
colorTag?: number;
|
||||
color1?: string;
|
||||
color2?: string;
|
||||
rgb?: [ number, number, number ][];
|
||||
}
|
19
packages/api/src/asset/IGraphicAsset.ts
Normal file
19
packages/api/src/asset/IGraphicAsset.ts
Normal file
@ -0,0 +1,19 @@
|
||||
import { Rectangle, Texture } from 'pixi.js';
|
||||
|
||||
export interface IGraphicAsset
|
||||
{
|
||||
recycle(): void;
|
||||
readonly name: string;
|
||||
readonly source: string;
|
||||
readonly texture: Texture;
|
||||
readonly usesPalette: boolean;
|
||||
readonly x: number;
|
||||
readonly y: number;
|
||||
readonly width: number;
|
||||
readonly height: number;
|
||||
readonly offsetX: number;
|
||||
readonly offsetY: number;
|
||||
readonly flipH: boolean;
|
||||
readonly flipV: boolean;
|
||||
readonly rectangle: Rectangle;
|
||||
}
|
24
packages/api/src/asset/IGraphicAssetCollection.ts
Normal file
24
packages/api/src/asset/IGraphicAssetCollection.ts
Normal file
@ -0,0 +1,24 @@
|
||||
import { Texture, TextureSource } from 'pixi.js';
|
||||
import { IAssetData } from './IAssetData';
|
||||
import { IGraphicAsset } from './IGraphicAsset';
|
||||
import { IGraphicAssetPalette } from './IGraphicAssetPalette';
|
||||
|
||||
export interface IGraphicAssetCollection
|
||||
{
|
||||
dispose(): void;
|
||||
addReference(): void;
|
||||
removeReference(): void;
|
||||
define(data: IAssetData): void;
|
||||
getAsset(name: string): IGraphicAsset;
|
||||
getAssetWithPalette(name: string, paletteName: string): IGraphicAsset;
|
||||
getTexture(name: string): Texture;
|
||||
getPaletteNames(): string[];
|
||||
getPaletteColors(paletteName: string): number[];
|
||||
getPalette(name: string): IGraphicAssetPalette;
|
||||
addAsset(name: string, texture: Texture, override: boolean, x?: number, y?: number, flipH?: boolean, flipV?: boolean): boolean;
|
||||
disposeAsset(name: string): void;
|
||||
referenceCount: number;
|
||||
name: string;
|
||||
textureSource: TextureSource;
|
||||
data: IAssetData;
|
||||
}
|
8
packages/api/src/asset/IGraphicAssetPalette.ts
Normal file
8
packages/api/src/asset/IGraphicAssetPalette.ts
Normal file
@ -0,0 +1,8 @@
|
||||
import { Texture } from 'pixi.js';
|
||||
|
||||
export interface IGraphicAssetPalette
|
||||
{
|
||||
applyPalette(texture: Texture): Texture;
|
||||
primaryColor: number;
|
||||
secondaryColor: number;
|
||||
}
|
23
packages/api/src/asset/animation/IAssetAnimation.ts
Normal file
23
packages/api/src/asset/animation/IAssetAnimation.ts
Normal file
@ -0,0 +1,23 @@
|
||||
import { IAssetAnimationAdd } from './IAssetAnimationAdd';
|
||||
import { IAssetAnimationAvatar } from './IAssetAnimationAvatar';
|
||||
import { IAssetAnimationDirection } from './IAssetAnimationDirection';
|
||||
import { IAssetAnimationFrame } from './IAssetAnimationFrame';
|
||||
import { IAssetAnimationOverride } from './IAssetAnimationOverride';
|
||||
import { IAssetAnimationRemove } from './IAssetAnimationRemove';
|
||||
import { IAssetAnimationShadow } from './IAssetAnimationShadow';
|
||||
import { IAssetAnimationSprite } from './IAssetAnimationSprite';
|
||||
|
||||
export interface IAssetAnimation
|
||||
{
|
||||
name?: string;
|
||||
desc?: string;
|
||||
resetOnToggle?: boolean;
|
||||
directions?: IAssetAnimationDirection[];
|
||||
shadows?: IAssetAnimationShadow[];
|
||||
adds?: IAssetAnimationAdd[];
|
||||
removes?: IAssetAnimationRemove[];
|
||||
sprites?: IAssetAnimationSprite[];
|
||||
frames?: IAssetAnimationFrame[];
|
||||
avatars?: IAssetAnimationAvatar[];
|
||||
overrides?: IAssetAnimationOverride[];
|
||||
}
|
8
packages/api/src/asset/animation/IAssetAnimationAdd.ts
Normal file
8
packages/api/src/asset/animation/IAssetAnimationAdd.ts
Normal file
@ -0,0 +1,8 @@
|
||||
export interface IAssetAnimationAdd
|
||||
{
|
||||
id?: string;
|
||||
align?: string;
|
||||
blend?: string;
|
||||
ink?: number;
|
||||
base?: string;
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
export interface IAssetAnimationAvatar
|
||||
{
|
||||
ink?: number;
|
||||
foreground?: string;
|
||||
background?: string;
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
export interface IAssetAnimationDirection
|
||||
{
|
||||
offset?: number;
|
||||
}
|
8
packages/api/src/asset/animation/IAssetAnimationFrame.ts
Normal file
8
packages/api/src/asset/animation/IAssetAnimationFrame.ts
Normal file
@ -0,0 +1,8 @@
|
||||
import { IAssetAnimationFramePart } from './IAssetAnimationFramePart';
|
||||
|
||||
export interface IAssetAnimationFrame
|
||||
{
|
||||
repeats?: number;
|
||||
fxs?: IAssetAnimationFramePart[];
|
||||
bodyparts?: IAssetAnimationFramePart[];
|
||||
}
|
14
packages/api/src/asset/animation/IAssetAnimationFramePart.ts
Normal file
14
packages/api/src/asset/animation/IAssetAnimationFramePart.ts
Normal file
@ -0,0 +1,14 @@
|
||||
import { IAssetAnimationFramePartItem } from './IAssetAnimationFramePartItem';
|
||||
|
||||
export interface IAssetAnimationFramePart
|
||||
{
|
||||
id?: string;
|
||||
frame?: number;
|
||||
base?: string;
|
||||
action?: string;
|
||||
dx?: number;
|
||||
dy?: number;
|
||||
dz?: number;
|
||||
dd?: number;
|
||||
items?: IAssetAnimationFramePartItem[];
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
export interface IAssetAnimationFramePartItem
|
||||
{
|
||||
id?: string;
|
||||
base?: string;
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
import { IAssetAnimationFrame } from './IAssetAnimationFrame';
|
||||
|
||||
export interface IAssetAnimationOverride
|
||||
{
|
||||
name?: string;
|
||||
override?: string;
|
||||
frames?: IAssetAnimationFrame[];
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
export interface IAssetAnimationRemove
|
||||
{
|
||||
id?: string;
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
export interface IAssetAnimationShadow
|
||||
{
|
||||
id?: string;
|
||||
}
|
11
packages/api/src/asset/animation/IAssetAnimationSprite.ts
Normal file
11
packages/api/src/asset/animation/IAssetAnimationSprite.ts
Normal file
@ -0,0 +1,11 @@
|
||||
import { IAssetAnimationSpriteDirection } from './IAssetAnimationSpriteDirection';
|
||||
|
||||
export interface IAssetAnimationSprite
|
||||
{
|
||||
id?: string;
|
||||
member?: string;
|
||||
directions?: number;
|
||||
staticY?: number;
|
||||
ink?: number;
|
||||
directionList?: IAssetAnimationSpriteDirection[];
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
export interface IAssetAnimationSpriteDirection
|
||||
{
|
||||
id?: number;
|
||||
dx?: number;
|
||||
dy?: number;
|
||||
dz?: number;
|
||||
}
|
12
packages/api/src/asset/animation/index.ts
Normal file
12
packages/api/src/asset/animation/index.ts
Normal file
@ -0,0 +1,12 @@
|
||||
export * from './IAssetAnimation';
|
||||
export * from './IAssetAnimationAdd';
|
||||
export * from './IAssetAnimationAvatar';
|
||||
export * from './IAssetAnimationDirection';
|
||||
export * from './IAssetAnimationFrame';
|
||||
export * from './IAssetAnimationFramePart';
|
||||
export * from './IAssetAnimationFramePartItem';
|
||||
export * from './IAssetAnimationOverride';
|
||||
export * from './IAssetAnimationRemove';
|
||||
export * from './IAssetAnimationShadow';
|
||||
export * from './IAssetAnimationSprite';
|
||||
export * from './IAssetAnimationSpriteDirection';
|
19
packages/api/src/asset/index.ts
Normal file
19
packages/api/src/asset/index.ts
Normal file
@ -0,0 +1,19 @@
|
||||
export * from './IAsset';
|
||||
export * from './IAssetAlias';
|
||||
export * from './IAssetData';
|
||||
export * from './IAssetManager';
|
||||
export * from './IAssetPalette';
|
||||
export * from './IGraphicAsset';
|
||||
export * from './IGraphicAssetCollection';
|
||||
export * from './IGraphicAssetPalette';
|
||||
export * from './animation';
|
||||
export * from './logic';
|
||||
export * from './logic/model';
|
||||
export * from './logic/particlesystem';
|
||||
export * from './room-visualization';
|
||||
export * from './spritesheet';
|
||||
export * from './visualization';
|
||||
export * from './visualization/animation';
|
||||
export * from './visualization/color';
|
||||
export * from './visualization/gestures';
|
||||
export * from './visualization/postures';
|
4
packages/api/src/asset/logic/IAssetLogicCustomVars.ts
Normal file
4
packages/api/src/asset/logic/IAssetLogicCustomVars.ts
Normal file
@ -0,0 +1,4 @@
|
||||
export interface ICustomVars
|
||||
{
|
||||
variables?: string[];
|
||||
}
|
17
packages/api/src/asset/logic/IAssetLogicData.ts
Normal file
17
packages/api/src/asset/logic/IAssetLogicData.ts
Normal file
@ -0,0 +1,17 @@
|
||||
import { ICustomVars } from './IAssetLogicCustomVars';
|
||||
import { IAssetLogicPlanetSystem } from './IAssetLogicPlanetSystem';
|
||||
import { ISoundSample } from './ISoundSample';
|
||||
import { IAssetLogicModel } from './model/IAssetLogicModel';
|
||||
import { IParticleSystem } from './particlesystem';
|
||||
|
||||
export interface IAssetLogicData
|
||||
{
|
||||
model?: IAssetLogicModel;
|
||||
maskType?: string;
|
||||
credits?: string;
|
||||
soundSample?: ISoundSample;
|
||||
action?: { link?: string, startState?: number };
|
||||
planetSystems?: IAssetLogicPlanetSystem[];
|
||||
particleSystems?: IParticleSystem[];
|
||||
customVars?: ICustomVars;
|
||||
}
|
11
packages/api/src/asset/logic/IAssetLogicPlanetSystem.ts
Normal file
11
packages/api/src/asset/logic/IAssetLogicPlanetSystem.ts
Normal file
@ -0,0 +1,11 @@
|
||||
export interface IAssetLogicPlanetSystem
|
||||
{
|
||||
id?: number;
|
||||
name?: string;
|
||||
parent?: string;
|
||||
radius?: number;
|
||||
arcSpeed?: number;
|
||||
arcOffset?: number;
|
||||
blend?: number;
|
||||
height?: number;
|
||||
}
|
5
packages/api/src/asset/logic/ISoundSample.ts
Normal file
5
packages/api/src/asset/logic/ISoundSample.ts
Normal file
@ -0,0 +1,5 @@
|
||||
export interface ISoundSample
|
||||
{
|
||||
id?: number;
|
||||
noPitch?: boolean;
|
||||
}
|
6
packages/api/src/asset/logic/index.ts
Normal file
6
packages/api/src/asset/logic/index.ts
Normal file
@ -0,0 +1,6 @@
|
||||
export * from './IAssetLogicCustomVars';
|
||||
export * from './IAssetLogicData';
|
||||
export * from './IAssetLogicPlanetSystem';
|
||||
export * from './ISoundSample';
|
||||
export * from './model';
|
||||
export * from './particlesystem';
|
6
packages/api/src/asset/logic/model/IAssetDimension.ts
Normal file
6
packages/api/src/asset/logic/model/IAssetDimension.ts
Normal file
@ -0,0 +1,6 @@
|
||||
export interface IAssetDimension
|
||||
{
|
||||
x: number;
|
||||
y: number;
|
||||
z?: number;
|
||||
}
|
7
packages/api/src/asset/logic/model/IAssetLogicModel.ts
Normal file
7
packages/api/src/asset/logic/model/IAssetLogicModel.ts
Normal file
@ -0,0 +1,7 @@
|
||||
import { IAssetDimension } from './IAssetDimension';
|
||||
|
||||
export interface IAssetLogicModel
|
||||
{
|
||||
dimensions?: IAssetDimension;
|
||||
directions?: number[];
|
||||
}
|
2
packages/api/src/asset/logic/model/index.ts
Normal file
2
packages/api/src/asset/logic/model/index.ts
Normal file
@ -0,0 +1,2 @@
|
||||
export * from './IAssetDimension';
|
||||
export * from './IAssetLogicModel';
|
@ -0,0 +1,11 @@
|
||||
import { IParticleSystemEmitter } from './IParticleSystemEmitter';
|
||||
|
||||
export interface IParticleSystem
|
||||
{
|
||||
size?: number;
|
||||
canvasId?: number;
|
||||
offsetY?: number;
|
||||
blend?: number;
|
||||
bgColor?: string;
|
||||
emitters?: IParticleSystemEmitter[];
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
import { IParticleSystemParticle } from './IParticleSystemParticle';
|
||||
import { IParticleSystemSimulation } from './IParticleSystemSimulation';
|
||||
|
||||
export interface IParticleSystemEmitter
|
||||
{
|
||||
id?: number;
|
||||
name?: string;
|
||||
spriteId?: number;
|
||||
maxNumParticles?: number;
|
||||
particlesPerFrame?: number;
|
||||
burstPulse?: number;
|
||||
fuseTime?: number;
|
||||
simulation?: IParticleSystemSimulation;
|
||||
particles?: IParticleSystemParticle[];
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
export interface IParticleSystemParticle
|
||||
{
|
||||
isEmitter?: boolean;
|
||||
lifeTime?: number;
|
||||
fade?: boolean;
|
||||
frames?: string[];
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
export interface IParticleSystemSimulation
|
||||
{
|
||||
force?: number;
|
||||
direction?: number;
|
||||
gravity?: number;
|
||||
airFriction?: number;
|
||||
shape?: string;
|
||||
energy?: number;
|
||||
}
|
4
packages/api/src/asset/logic/particlesystem/index.ts
Normal file
4
packages/api/src/asset/logic/particlesystem/index.ts
Normal file
@ -0,0 +1,4 @@
|
||||
export * from './IParticleSystem';
|
||||
export * from './IParticleSystemEmitter';
|
||||
export * from './IParticleSystemParticle';
|
||||
export * from './IParticleSystemSimulation';
|
8
packages/api/src/asset/room-visualization/IAssetPlane.ts
Normal file
8
packages/api/src/asset/room-visualization/IAssetPlane.ts
Normal file
@ -0,0 +1,8 @@
|
||||
import { IAssetPlaneVisualization } from './IAssetPlaneVisualization';
|
||||
|
||||
export interface IAssetPlane
|
||||
{
|
||||
id?: string;
|
||||
visualizations?: IAssetPlaneVisualization[];
|
||||
animatedVisualization?: IAssetPlaneVisualization[];
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
import { IAssetPlaneMaskVisualization } from './IAssetPlaneMaskVisualization';
|
||||
|
||||
export interface IAssetPlaneMask
|
||||
{
|
||||
id?: string;
|
||||
visualizations?: IAssetPlaneMaskVisualization[];
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
import { IAssetPlaneMask } from './IAssetPlaneMask';
|
||||
|
||||
export interface IAssetPlaneMaskData
|
||||
{
|
||||
masks?: IAssetPlaneMask[];
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
import { IAssetPlaneTextureBitmap } from './IAssetPlaneTextureBitmap';
|
||||
|
||||
export interface IAssetPlaneMaskVisualization
|
||||
{
|
||||
size?: number;
|
||||
bitmaps?: IAssetPlaneTextureBitmap[];
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
import { IAssetPlaneMaterialCellMatrix } from './IAssetPlaneMaterialCellMatrix';
|
||||
|
||||
export interface IAssetPlaneMaterial
|
||||
{
|
||||
id?: string;
|
||||
matrices?: IAssetPlaneMaterialCellMatrix[];
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
import { IAssetPlaneMaterialCellExtraItemData } from './IAssetPlaneMaterialCellExtraItemData';
|
||||
|
||||
export interface IAssetPlaneMaterialCell
|
||||
{
|
||||
textureId?: string;
|
||||
extraData?: IAssetPlaneMaterialCellExtraItemData;
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
import { IAssetPlaneMaterialCell } from './IAssetPlaneMaterialCell';
|
||||
|
||||
export interface IAssetPlaneMaterialCellColumn
|
||||
{
|
||||
repeatMode?: string;
|
||||
width?: number;
|
||||
cells?: IAssetPlaneMaterialCell[];
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
export interface IAssetPlaneMaterialCellExtraItemData
|
||||
{
|
||||
limitMax?: number;
|
||||
extraItemTypes?: string[];
|
||||
offsets?: [number, number][];
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
import { IAssetPlaneMaterialCellColumn } from './IAssetPlaneMaterialCellColumn';
|
||||
|
||||
export interface IAssetPlaneMaterialCellMatrix
|
||||
{
|
||||
repeatMode?: string;
|
||||
align?: string;
|
||||
normalMinX?: number;
|
||||
normalMaxX?: number;
|
||||
normalMinY?: number;
|
||||
normalMaxY?: number;
|
||||
columns?: IAssetPlaneMaterialCellColumn[];
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
import { IAssetPlaneTextureBitmap } from './IAssetPlaneTextureBitmap';
|
||||
|
||||
export interface IAssetPlaneTexture
|
||||
{
|
||||
id?: string;
|
||||
bitmaps?: IAssetPlaneTextureBitmap[];
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
export interface IAssetPlaneTextureBitmap
|
||||
{
|
||||
assetName?: string;
|
||||
normalMinX?: number;
|
||||
normalMaxX?: number;
|
||||
normalMinY?: number;
|
||||
normalMaxY?: number;
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
import { IAssetPlaneVisualizationAnimatedLayer } from './IAssetPlaneVisualizationAnimatedLayer';
|
||||
import { IAssetPlaneVisualizationLayer } from './IAssetPlaneVisualizationLayer';
|
||||
|
||||
export interface IAssetPlaneVisualization
|
||||
{
|
||||
size?: number;
|
||||
horizontalAngle?: number;
|
||||
verticalAngle?: number;
|
||||
allLayers?: (IAssetPlaneVisualizationLayer | IAssetPlaneVisualizationAnimatedLayer)[];
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
import { IAssetPlaneVisualizationAnimatedLayerItem } from './IAssetPlaneVisualizationAnimatedLayerItem';
|
||||
|
||||
export interface IAssetPlaneVisualizationAnimatedLayer
|
||||
{
|
||||
items?: IAssetPlaneVisualizationAnimatedLayerItem[];
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
export interface IAssetPlaneVisualizationAnimatedLayerItem
|
||||
{
|
||||
id?: number;
|
||||
assetId?: string;
|
||||
x?: string;
|
||||
y?: string;
|
||||
randomX?: string;
|
||||
randomY?: string;
|
||||
speedX?: number;
|
||||
speedY?: number;
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
import { IAssetPlane } from './IAssetPlane';
|
||||
import { IAssetPlaneMaterial } from './IAssetPlaneMaterial';
|
||||
import { IAssetPlaneTexture } from './IAssetPlaneTexture';
|
||||
|
||||
export interface IAssetPlaneVisualizationData
|
||||
{
|
||||
planes?: IAssetPlane[];
|
||||
materials?: IAssetPlaneMaterial[];
|
||||
textures?: IAssetPlaneTexture[];
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
export interface IAssetPlaneVisualizationLayer
|
||||
{
|
||||
materialId?: string;
|
||||
color?: number;
|
||||
offset?: number;
|
||||
align?: string;
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
import { IAssetPlaneMaskData } from './IAssetPlaneMaskData';
|
||||
import { IAssetPlaneVisualizationData } from './IAssetPlaneVisualizationData';
|
||||
|
||||
export interface IAssetRoomVisualizationData
|
||||
{
|
||||
floorData?: IAssetPlaneVisualizationData;
|
||||
wallData?: IAssetPlaneVisualizationData;
|
||||
landscapeData?: IAssetPlaneVisualizationData;
|
||||
maskData?: IAssetPlaneMaskData;
|
||||
}
|
17
packages/api/src/asset/room-visualization/index.ts
Normal file
17
packages/api/src/asset/room-visualization/index.ts
Normal file
@ -0,0 +1,17 @@
|
||||
export * from './IAssetPlane';
|
||||
export * from './IAssetPlaneMask';
|
||||
export * from './IAssetPlaneMaskData';
|
||||
export * from './IAssetPlaneMaskVisualization';
|
||||
export * from './IAssetPlaneMaterial';
|
||||
export * from './IAssetPlaneMaterialCell';
|
||||
export * from './IAssetPlaneMaterialCellColumn';
|
||||
export * from './IAssetPlaneMaterialCellExtraItemData';
|
||||
export * from './IAssetPlaneMaterialCellMatrix';
|
||||
export * from './IAssetPlaneTexture';
|
||||
export * from './IAssetPlaneTextureBitmap';
|
||||
export * from './IAssetPlaneVisualization';
|
||||
export * from './IAssetPlaneVisualizationAnimatedLayer';
|
||||
export * from './IAssetPlaneVisualizationAnimatedLayerItem';
|
||||
export * from './IAssetPlaneVisualizationData';
|
||||
export * from './IAssetPlaneVisualizationLayer';
|
||||
export * from './IAssetRoomVisualizationData';
|
9
packages/api/src/asset/spritesheet/ISpritesheetData.ts
Normal file
9
packages/api/src/asset/spritesheet/ISpritesheetData.ts
Normal file
@ -0,0 +1,9 @@
|
||||
import { SpritesheetData } from 'pixi.js';
|
||||
import { ISpritesheetFrame } from './ISpritesheetFrame';
|
||||
import { ISpritesheetMeta } from './ISpritesheetMeta';
|
||||
|
||||
export interface ISpritesheetData extends SpritesheetData
|
||||
{
|
||||
meta: ISpritesheetMeta;
|
||||
frames: { [index: string]: ISpritesheetFrame };
|
||||
}
|
25
packages/api/src/asset/spritesheet/ISpritesheetFrame.ts
Normal file
25
packages/api/src/asset/spritesheet/ISpritesheetFrame.ts
Normal file
@ -0,0 +1,25 @@
|
||||
export interface ISpritesheetFrame
|
||||
{
|
||||
frame: {
|
||||
x: number;
|
||||
y: number;
|
||||
w: number;
|
||||
h: number;
|
||||
};
|
||||
rotated: boolean;
|
||||
trimmed: boolean;
|
||||
spriteSourceSize: {
|
||||
x: number;
|
||||
y: number;
|
||||
w: number;
|
||||
h: number;
|
||||
};
|
||||
sourceSize: {
|
||||
w: number;
|
||||
h: number;
|
||||
};
|
||||
pivot: {
|
||||
x: number;
|
||||
y: number;
|
||||
};
|
||||
}
|
12
packages/api/src/asset/spritesheet/ISpritesheetMeta.ts
Normal file
12
packages/api/src/asset/spritesheet/ISpritesheetMeta.ts
Normal file
@ -0,0 +1,12 @@
|
||||
export interface ISpritesheetMeta
|
||||
{
|
||||
app: string;
|
||||
version: string;
|
||||
image: string;
|
||||
format: string;
|
||||
size: {
|
||||
w: number;
|
||||
h: number;
|
||||
};
|
||||
scale: string;
|
||||
}
|
3
packages/api/src/asset/spritesheet/index.ts
Normal file
3
packages/api/src/asset/spritesheet/index.ts
Normal file
@ -0,0 +1,3 @@
|
||||
export * from './ISpritesheetData';
|
||||
export * from './ISpritesheetFrame';
|
||||
export * from './ISpritesheetMeta';
|
@ -0,0 +1,20 @@
|
||||
import { IAssetVisualAnimation } from './animation';
|
||||
import { IAssetColor } from './color';
|
||||
import { IAssetGesture } from './gestures';
|
||||
import { IAssetVisualizationDirection } from './IAssetVisualizationDirection';
|
||||
import { IAssetVisualizationLayer } from './IAssetVisualizationLayer';
|
||||
import { IAssetPosture } from './postures/IAssetPosture';
|
||||
|
||||
export interface IAssetVisualizationData
|
||||
{
|
||||
size?: number;
|
||||
layerCount?: number;
|
||||
angle?: number;
|
||||
layers?: { [index: string]: IAssetVisualizationLayer };
|
||||
colors?: { [index: string]: IAssetColor };
|
||||
directions?: { [index: string]: IAssetVisualizationDirection };
|
||||
animations?: { [index: string]: IAssetVisualAnimation };
|
||||
defaultPosture?: string;
|
||||
postures?: { defaultPosture?: string, postures?: IAssetPosture[] };
|
||||
gestures?: IAssetGesture[];
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
import { IAssetVisualizationLayer } from './IAssetVisualizationLayer';
|
||||
|
||||
export interface IAssetVisualizationDirection
|
||||
{
|
||||
layers?: { [index: string]: IAssetVisualizationLayer };
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
export interface IAssetVisualizationLayer
|
||||
{
|
||||
x?: number;
|
||||
y?: number;
|
||||
z?: number;
|
||||
alpha?: number;
|
||||
ink?: string;
|
||||
tag?: string;
|
||||
ignoreMouse?: boolean;
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
import { IAssetVisualAnimationLayer } from './IAssetVisualAnimationLayer';
|
||||
|
||||
export interface IAssetVisualAnimation
|
||||
{
|
||||
transitionTo?: number;
|
||||
transitionFrom?: number;
|
||||
immediateChangeFrom?: string;
|
||||
randomStart?: boolean;
|
||||
layers?: { [index: string]: IAssetVisualAnimationLayer };
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
import { IAssetVisualAnimationSequence } from './IAssetVisualAnimationSequence';
|
||||
|
||||
export interface IAssetVisualAnimationLayer
|
||||
{
|
||||
loopCount?: number;
|
||||
frameRepeat?: number;
|
||||
random?: number;
|
||||
frameSequences?: { [index: string]: IAssetVisualAnimationSequence };
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
import { IAssetVisualAnimationSequenceFrame } from './IAssetVisualAnimationSequenceFrame';
|
||||
|
||||
export interface IAssetVisualAnimationSequence
|
||||
{
|
||||
loopCount?: number;
|
||||
random?: number;
|
||||
frames?: { [index: string]: IAssetVisualAnimationSequenceFrame };
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
import { IAssetVisualAnimationSequenceFrameOffset } from './IAssetVisualAnimationSequenceFrameOffset';
|
||||
|
||||
export interface IAssetVisualAnimationSequenceFrame
|
||||
{
|
||||
id?: number;
|
||||
x?: number;
|
||||
y?: number;
|
||||
randomX?: number;
|
||||
randomY?: number;
|
||||
offsets?: { [index: string]: IAssetVisualAnimationSequenceFrameOffset };
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
export interface IAssetVisualAnimationSequenceFrameOffset
|
||||
{
|
||||
direction?: number;
|
||||
x?: number;
|
||||
y?: number;
|
||||
}
|
5
packages/api/src/asset/visualization/animation/index.ts
Normal file
5
packages/api/src/asset/visualization/animation/index.ts
Normal file
@ -0,0 +1,5 @@
|
||||
export * from './IAssetVisualAnimation';
|
||||
export * from './IAssetVisualAnimationLayer';
|
||||
export * from './IAssetVisualAnimationSequence';
|
||||
export * from './IAssetVisualAnimationSequenceFrame';
|
||||
export * from './IAssetVisualAnimationSequenceFrameOffset';
|
@ -0,0 +1,6 @@
|
||||
import { IAssetColorLayer } from './IAssetColorLayer';
|
||||
|
||||
export interface IAssetColor
|
||||
{
|
||||
layers?: { [index: string]: IAssetColorLayer };
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
export interface IAssetColorLayer
|
||||
{
|
||||
color?: number;
|
||||
}
|
2
packages/api/src/asset/visualization/color/index.ts
Normal file
2
packages/api/src/asset/visualization/color/index.ts
Normal file
@ -0,0 +1,2 @@
|
||||
export * from './IAssetColor';
|
||||
export * from './IAssetColorLayer';
|
@ -0,0 +1,5 @@
|
||||
export interface IAssetGesture
|
||||
{
|
||||
id?: string;
|
||||
animationId?: number;
|
||||
}
|
1
packages/api/src/asset/visualization/gestures/index.ts
Normal file
1
packages/api/src/asset/visualization/gestures/index.ts
Normal file
@ -0,0 +1 @@
|
||||
export * from './IAssetGesture';
|
7
packages/api/src/asset/visualization/index.ts
Normal file
7
packages/api/src/asset/visualization/index.ts
Normal file
@ -0,0 +1,7 @@
|
||||
export * from './IAssetVisualizationData';
|
||||
export * from './IAssetVisualizationDirection';
|
||||
export * from './IAssetVisualizationLayer';
|
||||
export * from './animation';
|
||||
export * from './color';
|
||||
export * from './gestures';
|
||||
export * from './postures';
|
@ -0,0 +1,5 @@
|
||||
export interface IAssetPosture
|
||||
{
|
||||
id?: string;
|
||||
animationId?: number;
|
||||
}
|
1
packages/api/src/asset/visualization/postures/index.ts
Normal file
1
packages/api/src/asset/visualization/postures/index.ts
Normal file
@ -0,0 +1 @@
|
||||
export * from './IAssetPosture';
|
5
packages/api/src/common/IDisposable.ts
Normal file
5
packages/api/src/common/IDisposable.ts
Normal file
@ -0,0 +1,5 @@
|
||||
export interface IDisposable
|
||||
{
|
||||
dispose(): void;
|
||||
disposed: boolean;
|
||||
}
|
10
packages/api/src/common/IEventDispatcher.ts
Normal file
10
packages/api/src/common/IEventDispatcher.ts
Normal file
@ -0,0 +1,10 @@
|
||||
import { INitroEvent } from './INitroEvent';
|
||||
|
||||
export interface IEventDispatcher
|
||||
{
|
||||
dispose(): void;
|
||||
addEventListener<T extends INitroEvent>(type: string, callback: (event: T) => void): void;
|
||||
removeEventListener(type: string, callback: Function): void;
|
||||
removeAllListeners(): void;
|
||||
dispatchEvent<T extends INitroEvent>(event: T): boolean;
|
||||
}
|
5
packages/api/src/common/ILinkEventTracker.ts
Normal file
5
packages/api/src/common/ILinkEventTracker.ts
Normal file
@ -0,0 +1,5 @@
|
||||
export interface ILinkEventTracker
|
||||
{
|
||||
linkReceived(link: string): void;
|
||||
eventUrlPrefix: string;
|
||||
}
|
4
packages/api/src/common/INitroEvent.ts
Normal file
4
packages/api/src/common/INitroEvent.ts
Normal file
@ -0,0 +1,4 @@
|
||||
export interface INitroEvent
|
||||
{
|
||||
type: string;
|
||||
}
|
10
packages/api/src/common/INitroManager.ts
Normal file
10
packages/api/src/common/INitroManager.ts
Normal file
@ -0,0 +1,10 @@
|
||||
import { IDisposable } from './IDisposable';
|
||||
import { IEventDispatcher } from './IEventDispatcher';
|
||||
|
||||
export interface INitroManager extends IDisposable
|
||||
{
|
||||
init(): void;
|
||||
events: IEventDispatcher;
|
||||
isLoaded: boolean;
|
||||
isLoading: boolean;
|
||||
}
|
6
packages/api/src/common/IUpdateReceiver.ts
Normal file
6
packages/api/src/common/IUpdateReceiver.ts
Normal file
@ -0,0 +1,6 @@
|
||||
import { Ticker } from 'pixi.js';
|
||||
|
||||
export interface IUpdateReceiver
|
||||
{
|
||||
update(ticker: Ticker): void;
|
||||
}
|
6
packages/api/src/common/index.ts
Normal file
6
packages/api/src/common/index.ts
Normal file
@ -0,0 +1,6 @@
|
||||
export * from './IDisposable';
|
||||
export * from './IEventDispatcher';
|
||||
export * from './ILinkEventTracker';
|
||||
export * from './INitroEvent';
|
||||
export * from './INitroManager';
|
||||
export * from './IUpdateReceiver';
|
9
packages/api/src/communication/ICodec.ts
Normal file
9
packages/api/src/communication/ICodec.ts
Normal file
@ -0,0 +1,9 @@
|
||||
import { IBinaryWriter } from '../utils';
|
||||
import { IConnection } from './IConnection';
|
||||
import { IMessageDataWrapper } from './IMessageDataWrapper';
|
||||
|
||||
export interface ICodec
|
||||
{
|
||||
encode(header: number, messages: any[]): IBinaryWriter;
|
||||
decode(connection: IConnection): IMessageDataWrapper[];
|
||||
}
|
10
packages/api/src/communication/ICommunicationManager.ts
Normal file
10
packages/api/src/communication/ICommunicationManager.ts
Normal file
@ -0,0 +1,10 @@
|
||||
import { IConnection } from './IConnection';
|
||||
import { IMessageEvent } from './IMessageEvent';
|
||||
|
||||
export interface ICommunicationManager
|
||||
{
|
||||
init(): Promise<void>;
|
||||
registerMessageEvent(event: IMessageEvent): IMessageEvent;
|
||||
removeMessageEvent(event: IMessageEvent): void;
|
||||
connection: IConnection;
|
||||
}
|
17
packages/api/src/communication/IConnection.ts
Normal file
17
packages/api/src/communication/IConnection.ts
Normal file
@ -0,0 +1,17 @@
|
||||
import { IMessageComposer } from './IMessageComposer';
|
||||
import { IMessageConfiguration } from './IMessageConfiguration';
|
||||
import { IMessageEvent } from './IMessageEvent';
|
||||
|
||||
export interface IConnection
|
||||
{
|
||||
init(socketUrl: string): void;
|
||||
ready(): void;
|
||||
authenticated(): void;
|
||||
send(...composers: IMessageComposer<unknown[]>[]): void;
|
||||
processReceivedData(): void;
|
||||
registerMessages(configuration: IMessageConfiguration): void;
|
||||
addMessageEvent(event: IMessageEvent): void;
|
||||
removeMessageEvent(event: IMessageEvent): void;
|
||||
isAuthenticated: boolean;
|
||||
dataBuffer: ArrayBuffer;
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
export interface IConnectionStateListener
|
||||
{
|
||||
connectionInit(socketUrl: string): void;
|
||||
}
|
5
packages/api/src/communication/IMessageComposer.ts
Normal file
5
packages/api/src/communication/IMessageComposer.ts
Normal file
@ -0,0 +1,5 @@
|
||||
export interface IMessageComposer<T extends unknown[]>
|
||||
{
|
||||
dispose(): void;
|
||||
getMessageArray(): T;
|
||||
}
|
5
packages/api/src/communication/IMessageConfiguration.ts
Normal file
5
packages/api/src/communication/IMessageConfiguration.ts
Normal file
@ -0,0 +1,5 @@
|
||||
export interface IMessageConfiguration
|
||||
{
|
||||
events: Map<number, Function>;
|
||||
composers: Map<number, Function>;
|
||||
}
|
15
packages/api/src/communication/IMessageDataWrapper.ts
Normal file
15
packages/api/src/communication/IMessageDataWrapper.ts
Normal file
@ -0,0 +1,15 @@
|
||||
import { IBinaryReader } from '../utils';
|
||||
|
||||
export interface IMessageDataWrapper
|
||||
{
|
||||
readByte(): number;
|
||||
readBytes(length: number): IBinaryReader;
|
||||
readBoolean(): boolean;
|
||||
readShort(): number;
|
||||
readInt(): number;
|
||||
readFloat(): number;
|
||||
readDouble(): number;
|
||||
readString(): string;
|
||||
header: number;
|
||||
bytesAvailable: boolean;
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user